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FINAL MISSION BOSS · Lost Colony

Red-Handed: Lost King & Lost Queen

Lost Colony’s major endgame mission chains the Lost King encounter into the Lost Queen, the map’s true final boss.

Encounter: The Palace / Red-Handed Verified
GAMMA

Gamma

Player level 55

Red-Handed mission requirements

Neophyte Horns×5
Alpha Zombie Brains×1
Minor Aberrant Sigil×100
Minor Crimson Sigil×100

Strategy

The encounter is multi-stage. Preserve health, ammunition and creature strength through the Lost King phase so you can finish the Lost Queen.

BETA

Beta

Player level 70

Red-Handed mission requirements

Neophyte Horns×10
Alpha Ossidon Skull×1
Alpha Zombie Brains×5
Greater Aberrant Sigil×150
Greater Crimson Sigil×150

Strategy

Treat Beta as a long endgame mission rather than a single burst fight; carry enough healing and ammunition for both bosses.

ALPHA

Alpha

Player level 95

Red-Handed mission requirements

Neophyte Horns×15
Alpha Ossidon Skull×5
Alpha Zombie Brains×10
Prime Aberrant Sigil×200
Prime Crimson Sigil×200

Strategy

Alpha is Lost Colony’s final progression check. Enter with top-end gear, abundant consumables and a plan for both phases.

ENGRAM NOTE

Lost Colony uses its own progression and reward systems; this page does not invent a classic Tekgram list where the current official source does not provide one.

REWARDS & PROGRESSION

What this encounter advances

Defeating the Lost Queen grants Lost Colony ascension progression. The current implant progression awards +5 / +10 / +15 maximum survivor levels for Gamma / Beta / Alpha.